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ECAI
2010
Springer
14 years 12 months ago
Variable Level-Of-Detail Motion Planning in Environments with Poorly Predictable Bodies
Motion planning in dynamic environments consists of the generation of a collision-free trajectory from an initial to a goal state. When the environment contains uncertainty, preven...
Stefan Zickler, Manuela M. Veloso
VAST
2004
ACM
15 years 5 months ago
Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment
In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...
G. Ryder, P. A. Flack, A. M. Day
NAS
2010
IEEE
14 years 10 months ago
CR: Capability Information for Routing of Wireless Ad Hoc Networks in the Real Environment
—In greedy routing, each relay node forwards the message to a neighbor (also called successor) that is closer to the destination. However, the successor candidate set (SCS) is di...
Zhen Jiang, Zhigang Li, Nong Xiao, Jie Wu
AAAI
2006
15 years 1 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
ATAL
2005
Springer
15 years 5 months ago
Multiagent coordination by Extended Markov Tracking
We present here Extended Markov Tracking (EMT), a computationally tractable method for the online estimation of Markovian system dynamics, along with experimental support for its ...
Zinovi Rabinovich, Jeffrey S. Rosenschein