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NETGAMES
2006
ACM
15 years 4 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
UIST
2006
ACM
15 years 4 months ago
Interactive environment-aware display bubbles
Interactive environment-aware display bubbles have been introduced in a novel display metaphor [3] which allows screens to be instantiated with a freeform shape anywhere on demand...
Daniel Cotting, Markus H. Gross
WOWMOM
2006
ACM
191views Multimedia» more  WOWMOM 2006»
15 years 4 months ago
Privacy Preserving Trust Authorization Framework Using XACML
: Nowadays many organisations share sensitive services through open network systems and this raises the need for an authorization framework that can interoperate even when the part...
Uche M. Mbanaso, G. S. Cooper, David W. Chadwick, ...
AUIC
2005
IEEE
15 years 3 months ago
Newly-discovered Group Awareness Mechanisms for Supporting Real-time Collaborative Authoring
Group awareness has become important in improving the usability of real-time, distributed, collaborative writing systems. However, the current set of implemented awareness mechani...
Gitesh K. Raikundalia, Hao Lan Zhang
DSN
2005
IEEE
15 years 3 months ago
LITEWORP: A Lightweight Countermeasure for the Wormhole Attack in Multihop Wireless Networks
In multihop wireless systems, such as ad-hoc and sensor networks, the need for cooperation among nodes to relay each other’s packets exposes them to a wide range of security att...
Issa Khalil, Saurabh Bagchi, Ness B. Shroff