Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
In this paper, we focus on the problem of finding a periodic allocation strategy for teams of resource-bounded agents. We propose a real-time dynamic algorithm RTDA , that exploi...
System performance in multi-agent resource allocation systems can often improve if individual agents reduce their activity. Agents in such systems need a way to modulate their ind...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
This paper presents a domain-independent architecture for facilitating visual problem solving between robots or softbots and humans. The architecture denes virtual and human agen...
— Consider a coverage problem for a team of agents in the plane: target points appear sporadically over time in a bounded environment and must be visited by one of the agents. It...