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EWC
2002
90views more  EWC 2002»
14 years 9 months ago
An Efficient Adaptive Procedure for Three-Dimensional Fragmentation Simulations
We present a simple set of data structures, and a collection of methods for constructing and updating the structures, designed to support the use of cohesive elements in simulation...
Anna Pandolfi, Michael Ortiz
TVCG
1998
197views more  TVCG 1998»
14 years 9 months ago
A New Line Integral Convolution Algorithm for Visualizing Time-Varying Flow Fields
—New challenges on vector field visualization emerge as time-dependent numerical simulations become ubiquitous in the field of computational fluid dynamics (CFD). To visualize da...
Han-Wei Shen, David L. Kao
TCSV
2002
229views more  TCSV 2002»
14 years 9 months ago
Automatic segmentation of moving objects in video sequences: a region labeling approach
Abstract--The emerging video coding standard MPEG-4 enables various content-based functionalities for multimedia applications. To support such functionalities, as well as to improv...
Yaakov Tsaig, Amir Averbuch
TROB
2008
146views more  TROB 2008»
14 years 9 months ago
Mapping a Suburb With a Single Camera Using a Biologically Inspired SLAM System
This paper describes a biologically inspired approach to vision-only simultaneous localization and mapping (SLAM) on ground-based platforms. The core SLAM system, dubbed RatSLAM, i...
Michael Milford, Gordon Wyeth
JPDC
2010
106views more  JPDC 2010»
14 years 8 months ago
Feedback-directed page placement for ccNUMA via hardware-generated memory traces
Non-uniform memory architectures with cache coherence (ccNUMA) are becoming increasingly common, not just for large-scale high performance platforms but also in the context of mul...
Jaydeep Marathe, Vivek Thakkar, Frank Mueller