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» Correlation Model for 3D Texture
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78
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NPAR
2006
ACM
15 years 3 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
IROS
2009
IEEE
140views Robotics» more  IROS 2009»
15 years 4 months ago
Transferring embodied concepts between perceptually heterogeneous robots
— This paper explores methods and representations that allow two perceptually heterogeneous robots, each of which represents concepts via grounded properties, to transfer knowled...
Zsolt Kira
93
Voted
ISMAR
2006
IEEE
15 years 3 months ago
Going out: robust model-based tracking for outdoor augmented reality
This paper presents a model-based hybrid tracking system for outdoor augmented reality in urban environments enabling accurate, realtime overlays for a handheld device. The system...
Gerhard Reitmayr, Tom Drummond
69
Voted
COMPGEOM
2003
ACM
15 years 2 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...
89
Voted
ICCV
2009
IEEE
14 years 7 months ago
Single view reconstruction using shape grammars for urban environments
In this paper we introduce a novel approach to single view reconstruction using shape grammars. Our approach consists in modeling architectural styles using a set of basic shapes ...
Panagiotis Koutsourakis, Loïc Simon, Olivier ...