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» Corrosion: Simulating and Rendering
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IROS
2006
IEEE
146views Robotics» more  IROS 2006»
15 years 3 months ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
63
Voted
CGF
2008
102views more  CGF 2008»
14 years 9 months ago
Sound Tracing: Rendering Listener Specific Acoustic Room Properties
We present an acoustic rendering approach visualizing the listener-specific contribution of frequency-dependent pressure fields on a scene geometry with acoustic reflection and sc...
Jens Bellmann, Frank Michel, Eduard Deines, Martin...
CGI
2001
IEEE
15 years 1 months ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
CORR
2007
Springer
98views Education» more  CORR 2007»
14 years 9 months ago
Realistic Rendering of Kinetostatic Indices of Mechanisms
: The work presented in this paper is related to the use of a haptic device in an environment of robotic simulation. Such device introduces a new approach to feel and to understand...
Damien Chablat, Fouad Bennis
PG
2003
IEEE
15 years 2 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...