Sciweavers

7545 search results - page 290 / 1509
» Coupling Application Design and User Interface Design
Sort
View
CHI
2006
ACM
16 years 4 months ago
Design of a role-playing game to study the trajectories of health care workers in an operating room
Drawing on an ethnographic study of hospital work in an operating room, we present the design and implementation of a web-based role-playing application of a master schedule. We s...
Elisa Mattarelli, Kelly J. Fadel, Suzanne P. Weisb...
HPDC
1997
IEEE
15 years 8 months ago
Supporting Parallel Applications on Clusters of Workstations: The Intelligent Network Interface Approach
This paper presents a novel networking architecture designed for communication intensive parallel applications running on clusters of workstations (COWs) connected by highspeed ne...
Marcel-Catalin Rosu, Karsten Schwan, Richard Fujim...
XPU
2009
Springer
15 years 10 months ago
ActiveStory Enhanced: Low-Fidelity Prototyping and Wizard of Oz Usability Testing Tool
This paper presents “ActiveStory Enhanced” as a tool that enables prototyping user interfaces and conducting usability tests in a way that is aligned with agile principles. The...
Ali Hosseini-Khayat, Yaser Ghanam, Shelly Park, Fr...
FPLAY
2008
15 years 5 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
HPDC
1998
IEEE
15 years 8 months ago
A Resource Query Interface for Network-Aware Applications
Development of portable network-aware applications demands an interface to the network that allows an application to obtain information about its execution environment. This paper...
Bruce Lowekamp, Nancy Miller, Dean Sutherland, Tho...