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DIS
2009
Springer
14 years 7 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
ICCV
2009
IEEE
14 years 7 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
ICCV
2009
IEEE
14 years 7 months ago
A robust boosting tracker with minimum error bound in a co-training framework
The varying object appearance and unlabeled data from new frames are always the challenging problem in object tracking. Recently machine learning methods are widely applied to tra...
Rong Liu, Jian Cheng, Hanqing Lu
JMLR
2010
185views more  JMLR 2010»
14 years 4 months ago
HMMPayl: an application of HMM to the analysis of the HTTP Payload
Zero-days attacks are one of the most dangerous threats against computer networks. These, by definition, are attacks never seen before. Thus, defense tools based on a database of ...
Davide Ariu, Giorgio Giacinto
FGR
2011
IEEE
209views Biometrics» more  FGR 2011»
14 years 1 months ago
Modeling hidden dynamics of multimodal cues for spontaneous agreement and disagreement recognition
— This paper attempts to recognize spontaneous agreement and disagreement based only on nonverbal multimodal cues. Related work has mainly used verbal and prosodic cues. We demon...
Konstantinos Bousmalis, Louis-Philippe Morency, Ma...