In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
The varying object appearance and unlabeled data from new frames are always the challenging problem in object tracking. Recently machine learning methods are widely applied to tra...
Zero-days attacks are one of the most dangerous threats against computer networks. These, by definition, are attacks never seen before. Thus, defense tools based on a database of ...
— This paper attempts to recognize spontaneous agreement and disagreement based only on nonverbal multimodal cues. Related work has mainly used verbal and prosodic cues. We demon...