Sciweavers

274 search results - page 28 / 55
» Creating Virtual Worlds Using Adapting XML
Sort
View
ADAPTIVE
2007
Springer
15 years 4 months ago
Adaptive Support for Distributed Collaboration
Abstract. Through interaction with others, a person develops multiple perspectives that become the basis for innovation and the construction of new knowledge. This chapter discusse...
Amy Soller
SI3D
2012
ACM
13 years 5 months ago
Tabletop Ensemble: touch-enabled virtual percussion instruments
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
PARELEC
2000
IEEE
15 years 2 months ago
Implementation of an Adaptive Reconfigurable Group Organized (ARGO) Parallel Architecture
The purpose of this paper is to demonstrate the implementation of an adaptable parallel architecture capable of system to task adaptation. The system implementation was based on X...
Lucas Szajek, Lev Kirischian
VRML
2004
ACM
15 years 3 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
PUC
2010
138views more  PUC 2010»
14 years 4 months ago
Design and implementation of a VoiceXML-driven wiki application for assistive environments on the web
In this paper, we describe the design and implementation of an audio wiki application accessible via both the Public Switched Telephone Network and the Internet. The application ex...
Constantinos Kolias, Vassilis Kolias, Ioannis Anag...