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» Creativity methods in interaction design
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SIGGRAPH
1991
ACM
15 years 8 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
CGF
2010
135views more  CGF 2010»
15 years 4 months ago
Designing Quad-dominant Meshes with Planar Faces
We study the combined problem of approximating a surface by a quad mesh (or quad-dominant mesh) which on the one hand has planar faces, and which on the other hand is aestheticall...
Mirko Zadravec, Alexander Schiftner, Johannes Wall...
169
Voted
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
15 years 4 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
129
Voted
ATAL
2006
Springer
15 years 8 months ago
Integrating parallel interactions into cooperative search
In this paper we incorporate autonomous agents' capability to perform parallel interactions into the cooperative search model, resulting in a new method which outperforms the...
Efrat Manisterski, David Sarne, Sarit Kraus
131
Voted
CGF
2007
149views more  CGF 2007»
15 years 4 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...