Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
In previous work, a neural network was used to increase the number of solutions found by an evolutionary multiobjective optimization algorithm. In this paper, various approaches a...
Abstract. The error-prone process of formal specification and verification of large systems requires an efficient, evolutionary formal development approach. Development graphs have...
Many physical and artificial phenomena can be described by time series. The prediction of such phenomenon could be as complex as interesting. There are many time series forecasti...
Shaping functions can be used in multi-task reinforcement learning (RL) to incorporate knowledge from previously experienced tasks to speed up learning on a new task. So far, rese...