Sciweavers

14098 search results - page 206 / 2820
» Crowd computer interaction
Sort
View
118
Voted
NORDICHI
2004
ACM
15 years 9 months ago
Marrying HCI/Usability and computer games: a preliminary look
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...
Anker Helms Jørgensen
INTERACT
1997
15 years 5 months ago
Teaching User Interface Design and Programming to Computer Science majors
This paper describes an innovative approach to teaching about human-computer interaction to a large class of students in their third year of a Computer Science major. Because of t...
Judy Kay, Bob Kummerfeld
CHI
2006
ACM
16 years 4 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur
CHI
2009
ACM
15 years 10 months ago
Interactivity attributes: a new way of thinking and describing interactivity
We propose a new perspective, seeing interactivity that is the immaterial part of an interactive artifact as something concretely describable and perceivable as we do with physica...
Youn-Kyung Lim, Sang-Su Lee, Kwang-young Lee
IROS
2006
IEEE
193views Robotics» more  IROS 2006»
15 years 9 months ago
Adaptive Human-Robot Interaction System using Interactive EC
— We created a human-robot communication system that can adapt to user preferences that can easily change through communication. Even if any learning algorithms are used, evaluat...
Yuki Suga, Chihiro Endo, Daizo Kobayashi, T. Matsu...