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CGF
2004
98views more  CGF 2004»
15 years 6 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
185
Voted
TOG
2002
123views more  TOG 2002»
15 years 6 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
CGF
2011
14 years 10 months ago
Interactive Modeling of City Layouts using Layers of Procedural Content
In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Proced...
Markus Lipp, Daniel Scherzer, Peter Wonka, Michael...
SAC
2006
ACM
16 years 20 days ago
Investigating the use of summarisation for interactive XML retrieval
As the number of components in XML documents is much larger than that of ‘flat’ documents, we believe it is essential to provide users of XML information retrieval systems wi...
Zoltán Szlávik, Anastasios Tombros, ...
FPL
2004
Springer
105views Hardware» more  FPL 2004»
16 years 3 days ago
FPGA Acceleration of Rigid Molecule Interactions
Abstract: We show how an application of central importance to computational biochemistry can be implemented efficiently on an FPGA. This requires reformulating the algorithm and ta...
Tom Van Court, Yongfeng Gu, Martin C. Herbordt