Sciweavers

933 search results - page 45 / 187
» Crowd motion capture
Sort
View
102
Voted
ACMACE
2006
ACM
15 years 6 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
112
Voted
ICIP
2008
IEEE
16 years 2 months ago
Capturing light field textures for video coding
There is a significant amount of redundancy between video frames or images that can be explained by considering these observations as samples of a light field function. By using a...
William Mantzel, Justin K. Romberg
ICRA
2008
IEEE
191views Robotics» more  ICRA 2008»
15 years 7 months ago
Combining automated on-line segmentation and incremental clustering for whole body motions
Abstract— This paper describes a novel approach for incremental learning of human motion pattern primitives through on-line observation of human motion. The observed motion time ...
Dana Kulic, Wataru Takano, Yoshihiko Nakamura
92
Voted
TOG
2008
122views more  TOG 2008»
15 years 21 days ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
126
Voted
ICIP
2000
IEEE
15 years 5 months ago
Low-Complexity Global Motion Estimation from P-Frame Motion Vectors for MPEG-7 Applications
In this contribution, we present an algorithm for lowcomplexity global motion estimation, that works with block-coded video (e.g. MPEG-2). A superimposed global motion model is fi...
Aljoscha Smolic, Michael Hoeynck, Jens-Rainer Ohm