To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
Research in collaborative editing tends to have been undertaken in isolation rather than as part of a general information or application infrastructure. Our goal is to develop a un...
We propose a practical and efficient method for adding security to network-attached disks (NADs). In contrast to previous work, our design requires no changes to the data layout ...
Marcos Kawazoe Aguilera, Minwen Ji, Mark Lillibrid...
We evaluated effects of gaze directional and other non-verbal visual cues on multiparty mediated communication. Groups of three participants (two actors, one subject) solved langu...
Roel Vertegaal, Gerrit C. van der Veer, Harro Vons
Abstract—This paper investigates the zero-forcing (ZF) beamforming transmit strategy in the multiple-antenna multiuser downlink systems. We consider the case of mobile users equi...