Abstract. Controlled vocabularies of various kinds (e.g., thesauri, classification schemes) play an integral part in making Cultural Heritage collections accessible. The various in...
Traditional visits to environments interesting from a cultural point of view are based on technologies that do not permit flexibility and modification to the visit itself on the b...
Maria Elena Bonfigli, Giacomo Cabri, Letizia Leona...
This case study describes collaborative creativity in technology-supported teams with the task of making an interactive artefact. The teams work in the iLounge, which is designed a...
Abstract. 3D digitizing technology has a variety of applications including reverse engineering, quality control, virtual reality and digital heritage. Recently, great development i...
In this paper, we describe research into the use of ontologies to integrate access to cultural heritage and photographic archives. The use of the CIDOC CRM and CRM Core ontologies...
Patrick A. S. Sinclair, Paul H. Lewis, Kirk Martin...