We have shown how to construct multiresolution structures for reversing subdivision rules using global least squares models 16. As a result, semiorthogonal wavelet systems have al...
Faramarz F. Samavati, N. Mahdavi-Amiri, Richard M....
The surface Laplacian is known to be a theoretical reliable approximation of the cortical activity. Unfortunately, because of its high pass character and the relative low density ...
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
Traditional approaches for modeling a closed manifold surface with either regular tensor-product or triangular splines (defined over an open planar domain) require decomposing th...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...