Abstract. Distributed Virtual Environment systems have experienced a spectacular growth last years. One of the key issues in the design of scalable and costeffective DVE systems is...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Abstract. In this paper we present a coarse-grained parallel algorithm, CONQUEST, for constructing boundederror summaries of high-dimensional binary attributed data in a distribute...
— We present the ASKALON environment whose goal is to simplify the development and execution of workflow applications on the Grid. ASKALON is centered around a set of high-level...
Thomas Fahringer, Radu Prodan, Rubing Duan, France...
Abstract. The Reliable Server Pooling (RSerPool) protocol suite currently under standardization by the IETF is designed to build systems providing highly available services by prov...
Thomas Dreibholz, Erwin P. Rathgeb, Michael Tü...