Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Modern multi-user communication systems, including popular instant messaging tools, social network platforms, and cooperative-work applications, offer flexible forms of communica...
We investigate methods of segmenting, visualizing, and indexing presentation videos by both audio and visual data. The audio track is segmented by speaker, and augmented with key ...
There has been much research investigating team cognition, naturalistic decision making, and collaborative technology as it relates to real world, complex domains of practice. How...
Xiaocong Fan, Shuang Sun, Michael D. McNeese, John...
We sought to create a social embodied conversational agent to support group interactions, using ‘balance theory’ from social science research on human-human relations. We cond...