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HPCS
2006
IEEE
15 years 4 months ago
Toward a Software Infrastructure for the Cyclops-64 Cellular Architecture
This paper presents the initial design of the Cyclops-64 (C64) system software infrastructure and tools under development as a joint effort between IBM T.J. Watson Research Center...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
86
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CLUSTER
2005
IEEE
15 years 3 months ago
Supporting iWARP Compatibility and Features for Regular Network Adapters
With several recent initiatives in the protocol offloading technology present on network adapters, the user market is now distributed amongst various technology levels including r...
Pavan Balaji, Hyun-Wook Jin, Karthikeyan Vaidyanat...
CASES
2006
ACM
15 years 1 months ago
Reaching fast code faster: using modeling for efficient software thread integration on a VLIW DSP
When integrating software threads together to boost performance on a processor with instruction-level parallel processing support, it is rarely clear which code regions should be ...
Won So, Alexander G. Dean
GECCO
2006
Springer
210views Optimization» more  GECCO 2006»
15 years 1 months ago
Clustering the heap in multi-threaded applications for improved garbage collection
Garbage collection can be a performance bottleneck in large distributed, multi-threaded applications. Applications may produce millions of objects during their lifetimes and may i...
Myra B. Cohen, Shiu Beng Kooi, Witawas Srisa-an
SI3D
1995
ACM
15 years 1 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...