Sciweavers

4516 search results - page 60 / 904
» Data Structures in the Design of Interfaces
Sort
View
FPLAY
2008
15 years 2 months ago
Construction of cybertypes in Lineage II: an analysis of game interfaces and support documentation
This paper discusses social exclusion by analyzing the avatar creation interface of the massively multiplayer online roleplaying game (MMORPG) Lineage II. We use a previously deve...
Victoria McArthur, Tyler M. Pace, Aaron R. Houssia...
IPPS
2007
IEEE
15 years 7 months ago
Splice: A Standardized Peripheral Logic and Interface Creation Engine
Recent advancements in FPGA technology have allowed manufacturers to place general-purpose processors alongside user-configurable logic gates on a single chip. At first glance, ...
Justin Thiel, Ron K. Cytron
CHI
2000
ACM
15 years 5 months ago
Intelligent gaze-added interfaces
We discuss a novel type of interface, the intelligent gazeadded interface, and describe the design and evaluation of a sample gaze-added operating-system interface. Gaze-added int...
Dario D. Salvucci, John R. Anderson
ICCAD
1995
IEEE
144views Hardware» more  ICCAD 1995»
15 years 4 months ago
Background memory management for dynamic data structure intensive processing systems
Abstract -- Telecommunication network management applications often require application-specific ICs that use large dynamically allocated stored data structures. Currently availab...
Gjalt G. de Jong, Bill Lin, Carl Verdonck, Sven Wu...
GECCO
2003
Springer
106views Optimization» more  GECCO 2003»
15 years 6 months ago
Taming a Flood with a T-CUP - Designing Flood-Control Structures with a Genetic Algorithm
This paper describes the use of a genetic algorithm to solve a hydrology design problem - determining an optimal or near-optimal prescription of Best Management Practices in a flo...
Jeff Wallace, Sushil J. Louis