Character animation in video games--whether manually keyframed or motion captured--has traditionally relied on codifying skeletons early in a game's development, and creating...
Chris Hecker, Bernd Raabe, Ryan W. Enslow, John De...
Abstract--The paper proposes an approach to content dissemination that exploits the structural properties of an Extensible Markup Language (XML) document object model in order to p...
Hodgkin and Huxley provided the first quantitative description of voltage-dependent currents and adjusted their model to experimental data using empirical functions of voltage. A p...
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
The utility of simulations and analysis heavily relies on good models of network traffic. While network traffic constantly changing over time, existing approaches typically take y...