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» Database research in computer games
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SIGMOD
2008
ACM
182views Database» more  SIGMOD 2008»
15 years 10 months ago
Angle-based space partitioning for efficient parallel skyline computation
Recently, skyline queries have attracted much attention in the database research community. Space partitioning techniques, such as recursive division of the data space, have been ...
Akrivi Vlachou, Christos Doulkeridis, Yannis Kotid...
DIGRA
2005
Springer
15 years 3 months ago
Virtually Visual: The effects of visual technologies on online identification
Identification is regarded as an important aspect of beneficial online interaction. In addition to providing the individual with potential psychological benefits, identification w...
Jennifer Martin
GECCO
2003
Springer
201views Optimization» more  GECCO 2003»
15 years 3 months ago
Solving Mastermind Using Genetic Algorithms
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
Tom Kalisker, Doug Camens
DIGRA
2005
Springer
15 years 3 months ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
DEXAW
2004
IEEE
124views Database» more  DEXAW 2004»
15 years 1 months ago
PAC-MEN: Personal Autonomic Computing Monitoring Environment
The overall goal of this research is to improve the `environment awareness' aspect of personal autonomic computing. Personal Computing offers unique challenges for self-manag...
Roy Sterritt, David F. Bantz