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FLAIRS
2001
14 years 10 months ago
A Background Layer of Health Monitoring and Error Handling for ObjectAgent
ObjectAgent is an agent-based, message-passing software architecture that utilizes natural language processing to provide autonomous control to complex systems. As a form of distr...
Joseph B. Mueller, Derek M. Surka, Joy J. Lin
EL
2002
181views more  EL 2002»
14 years 9 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
83
Voted
COLCOM
2007
IEEE
15 years 1 months ago
Transparent security for collaborative environments
Current collaborative tools are often not able to profit from existing systems for user management. It is therefore necessary for collaborative systems to administrate their users ...
Eva Hladká, Daniel Kouril, Michal Proch&aac...
CDC
2009
IEEE
119views Control Systems» more  CDC 2009»
15 years 2 months ago
Resource sharing optimality in WiFi infrastructure networks
Abstract— In WiFi networks, mobile nodes compete for accessing a shared channel by means of a random access protocol called Distributed Coordination Function (DCF). Although this...
Laura Giarré, Giovanni Neglia, Ilenia Tinni...
INFOCOM
2012
IEEE
12 years 12 months ago
Reverse-engineering BitTorrent: A Markov approximation perspective
Abstract—BitTorrent has been the most popular P2P (Peer-toPeer) paradigm during recent years. Built upon great intuition, the piece-selection and neighbor-selection modules roote...
Ziyu Shao, Hao Zhang, Minghua Chen, Kannan Ramchan...