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SIGGRAPH
1994
ACM
15 years 5 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
CGF
2007
156views more  CGF 2007»
15 years 1 months ago
Automatic Light Source Placement for Maximum Visual Information Recovery
The automatic selection of good viewing parameters is a very complex problem. In most cases, the notion of good strongly depends on the concrete application. Moreover, when an int...
Pere-Pau Vázquez
SAC
2008
ACM
15 years 1 months ago
Digital audio watermarking evaluation within the application field of perceptual hashing
Digital watermarking is a growing research area to mark digital content by embedding information into the content itself. Perceptual hashing is used to identify a specific content...
Andreas Lang, Jana Dittmann
VCBM
2010
14 years 8 months ago
A General Approach to Model Biomedical Data from 3D Unorganised Point Clouds with Medial Scaffolds
We present the latest developments in modeling 3D biomedical data via the Medial Scaffold (MS), a 3D acyclic oriented graph representation of the Medial Axis (MA) [LK07, SP08]. Th...
Frederic F. Leymarie, Ming-Ching Chang, Celina Imi...
CORR
2012
Springer
230views Education» more  CORR 2012»
13 years 9 months ago
RT-SLAM: A Generic and Real-Time Visual SLAM Implementation
Abstract. This article presents a new open-source C++ implementation to solve the SLAM problem, which is focused on genericity, versatility and high execution speed. It is based on...
Cyril Roussillon, Aurélien Gonzalez, Joan S...