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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 7 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ECLIPSE
2004
ACM
15 years 7 months ago
Teaching object-oriented concepts with Eclipse
Object-oriented software development is a subject area difficult to teach, especially to beginners. They face a lot of abstraction and (from a beginners point of view) isolated to...
Matthias Meyer, Lothar Wendehals
108
Voted
OOPSLA
2010
Springer
15 years 1 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
LCTRTS
2010
Springer
15 years 10 months ago
Contracts for modular discrete controller synthesis
We describe the extension of a reactive programming language with a behavioral contract construct. It is dedicated to the programming of reactive control of applications in embedd...
Gwenaël Delaval, Hervé Marchand, &Eacu...

Book
411views
17 years 1 months ago
Concrete Abstractions
"This book has evolved from materials used in an undergraduate course intended for final year undergraduate students whose background includes at least one year's experie...
Max Hailperin, Barbara Kaiser, and Karl Knight