This paper presents a new algorithm for distributed garbage collection and outlines its implementation within the Network Objects system. The algorithm is based on a reference list...
: Mixin-based inheritance is an inheritance technique that has been shown to subsume a variety of different inheritance mechanisms. It is based directly upon an incremental modific...
Patrick Steyaert, Wim Codenie, Theo D'Hondt, Koen ...
Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative)...
Mirror-based systems are object-oriented reflective architectures built around a set of design principles that lead to reflective APIs which foster a high degree of reusability, l...
Stijn Mostinckx, Tom Van Cutsem, Stijn Timbermont,...
Ownership types characterize the topology of objects in the heap, through a characterization of the context to which an object belongs. They have been used to support reasoning, me...