Sciweavers

851 search results - page 129 / 171
» Deformable objects alive!
Sort
View
ROBOCUP
2007
Springer
208views Robotics» more  ROBOCUP 2007»
15 years 3 months ago
3D Tracking by Catadioptric Vision Based on Particle Filters
This paper presents a robust tracking system for autonomous robots equipped with omnidirectional cameras. The proposed method uses a 3D shape and color-based object model. This all...
Matteo Taiana, José António Gaspar, ...
ICRA
2006
IEEE
130views Robotics» more  ICRA 2006»
15 years 3 months ago
Study on Hemispherical Soft-fingered Handling for fine Manipulation by Minimum D.O.F. Robotic Hand
— This paper provides that an elastic force and an elastic potential energy due to the deformation of soft fingers, which are previously derived, can be calculated into straight...
Takahiro Inoue, Shinichi Hirai
CGI
2000
IEEE
15 years 2 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
MVA
1992
159views Computer Vision» more  MVA 1992»
14 years 11 months ago
Qualitative Visual Interpretation of 3d Hand Gestures Using Motion Parallax
We present an efficient and geometrically intuitive algorithm to reliably interpret the image velocities of moving objects in 3D. It is well known that in a small neighbourhood th...
Roberto Cipolla, Yasukazu Okamoto, Yoshinori Kuno
CGF
2008
144views more  CGF 2008»
14 years 9 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset