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FGR
2006
IEEE
144views Biometrics» more  FGR 2006»
15 years 3 months ago
A Layered Deformable Model for Gait Analysis
In this paper, a layered deformable model (LDM) is proposed for human body pose recovery in gait analysis. This model is inspired by the manually labeled silhouettes in [6] and it...
Haiping Lu, Konstantinos N. Plataniotis, Anastasio...
SI3D
2005
ACM
15 years 3 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
ECCV
2010
Springer
15 years 3 months ago
Balancing Deformability and Discriminability for Shape Matching
Abstract. We propose a novel framework, aspect space, to balance deformability and discriminability, which are often two competing factors in shape and image representations. In th...
JVCA
2006
206views more  JVCA 2006»
14 years 9 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
85
Voted
CVGIP
2000
124views more  CVGIP 2000»
14 years 9 months ago
Hierarchical Solutions for the Deformable Surface Problem in Visualization
In this paper we present a hierarchical approach for the deformable surface technique. This technique is a three dimensional extension of the snake segmentation method. We use it ...
Christoph Lürig, Leif Kobbelt, Thomas Ertl