This paper presents a virtual sculpting method for interactive 3D object deformation. The method is based on the use of an electronic glove. A parametric control hand surface defi...
The process of finding representative shape patterns from sparse datasets is a challenging task: especially for non-rigid objects, shape deformations through time can produce very...
Stefano Maludrottu, Hany Sallam, Carlo S. Regazzon...
Traumatic brain injuries (TBIs) typically result from accidents in which the head strikes an object. Among all traumatic causes of death, the TBI is the most serious one. Moreover,...
Peter Brezany, A. Min Tjoa, Martin Rusnak, Jarmila...
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
A novel method of hierarchical implicit modeling is presented, in which an implicit object is modeled by using a hierarchy of implicit surfaces. The hierarchy provides both layere...