Recently, nonrigid shape matching has received more and more attention. For nonrigid shapes, most neighboring points cannot move independently under deformation due to physical co...
Skeletal animation with vertex blending is a popular method to model believable 3D characters. Its main advantage is its speed that allows real-time deformation even on low-level ...
Automatic unloading of piled box-like objects is undoubtedly of great importance to the industry. In this contribution a system addressing this problem is described: We employ a l...
— Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case o...
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...