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CW
2008
IEEE
15 years 9 months ago
Keyframe Based Video Object Deformation
—This paper proposes a keyframe-based video object editing scheme for automatic object shape deformation. Except for object segmentation, several technologies are developed in th...
Yanlin Weng, Weiwei Xu, Shichao Hu, Jun Zhang, Bai...
115
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AFRIGRAPH
2003
ACM
15 years 7 months ago
Topology alteration for virtual sculpting using spatial deformation
Virtual sculpting enables the creation of computer models by emulating traditional sculpting. It can be implemented using spatial deformation, an interactive versatile modelling t...
Barry Steyn, James E. Gain
CANDC
2005
ACM
15 years 5 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
ICPR
2010
IEEE
15 years 1 months ago
Fundamental Geodesic Deformations in Spaces of Treelike Shapes
This paper presents a new geometric framework for analysis of planar treelike shapes for applications such as shape matching, recognition and morphology, using the geometry of the...
Aasa Feragen, François Lauze, Mads Nielsen
VC
2008
100views more  VC 2008»
15 years 1 months ago
GPU-based rendering for deformable translucent objects
Abstract In this paper we introduce an approximate image-space approach for real-time rendering of deformable translucent models by flattening the geometry and lighting information...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...