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» Deformation Modeling for Robust 3D Face Matching
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PG
2003
IEEE
15 years 3 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
ICCV
2011
IEEE
13 years 10 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
FGR
2008
IEEE
201views Biometrics» more  FGR 2008»
14 years 11 months ago
Profile-based face recognition
In this paper, we introduce a new system for profilebased face recognition. The specific scenario involves a driver entering a gated area and using his/her sideview image (the dri...
Ioannis A. Kakadiaris, H. Abdelmunim, W. Yang, The...
CVPR
2005
IEEE
16 years 6 hour ago
Randomized Trees for Real-Time Keypoint Recognition
In earlier work, we proposed treating wide baseline matching of feature points as a classification problem, in which each class corresponds to the set of all possible views of suc...
Vincent Lepetit, Pascal Lagger, Pascal Fua
ICCV
2009
IEEE
16 years 3 months ago
A Probabilistic Framework for Partial Intrinsic Symmetries in Geometric Data
In this paper, we present a novel algorithm for partial intrinsic symmetry detection in 3D geometry. Unlike previous work, our algorithm is based on a conceptually simple and st...
Ruxandra Lasowski, Art Tevs, Hans-Peter Seidel, Mi...