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» Dense 3D Motion Capture for Human Faces
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CVPR
2008
IEEE
15 years 11 months ago
The Kneed Walker for human pose tracking
The Kneed Walker is a physics-based model derived from a planar biomechanical characterization of human locomotion. By controlling torques at the knees, hips and torso, the model ...
Marcus A. Brubaker, David J. Fleet
ICCV
2009
IEEE
16 years 2 months ago
Estimating Contact Dynamics
Motion and interaction with the environment are fundamentally intertwined. Few people-tracking algorithms exploit such interactions, and those that do assume that surface geomet...
Marcus A. Brubaker Leonid Sigal David J. Fleet
VRST
2004
ACM
15 years 3 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
AMDO
2008
Springer
14 years 11 months ago
Predicting Missing Markers to Drive Real-Time Centre of Rotation Estimation
This paper addresses the problem of real-time location of the joints or centres of rotation (CoR) of human skeletons in the presence of missing data. The data is assumed to be 3d m...
Andreas Aristidou, Jonathan Cameron, Joan Lasenby
AMFG
2003
IEEE
168views Biometrics» more  AMFG 2003»
15 years 1 months ago
Efficient Active Appearance Model for Real-Time Head and Facial Feature Tracking
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
Fadi Dornaika, Jörgen Ahlberg