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» Depth Images: Representations and Real-Time Rendering
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VC
2010
135views more  VC 2010»
14 years 8 months ago
Real-time single scattering inside inhomogeneous materials
In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials, one of the most well known problems of Computer Graphics. The deve...
D. Bernabei, Fabio Ganovelli, Nico Pietroni, Paolo...
CVPR
2007
IEEE
15 years 11 months ago
Layered Depth Panoramas
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...
ICIP
2009
IEEE
15 years 10 months ago
Efficient Edge, Motion And Depth-range Adaptive Processing For Enhancement Of Multi-view Depth Map Sequences
We present a novel and efficient multi-view depth map enhancement method proposed as a post-processing of initially estimated depth maps. The proposed method is based on edge, mot...
CVPR
1996
IEEE
15 years 11 months ago
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
We have developed a video-rate stereo machine that has the capability of generating a dense depth map at the video rate. The performance bench marks of the CMU video-rate stereo m...
Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi ...
75
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AVSS
2005
IEEE
15 years 3 months ago
Object tracking and matting for a class of dynamic image-based representations
Image-based rendering (IBR) is an emerging technology for photo-realistic rendering of scenes from a collection of densely sampled images and videos. Recently, an object-based app...
Zhi-Feng Gan, Shing-Chow Chan, Heung-Yeung Shum