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JUCS
2006
92views more  JUCS 2006»
14 years 10 months ago
Program Slicing by Calculation
: Program slicing is a well known family of techniques used to identify code fragments which depend on or are depended upon specific program entities. They are particularly useful ...
Nuno F. Rodrigues, Luís Soares Barbosa
ACMACE
2009
ACM
15 years 4 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
ECBS
2011
IEEE
204views Hardware» more  ECBS 2011»
13 years 10 months ago
Towards Comprehensive Modelling by Inter-model Links Using an Integrating Repository
—Model-based development techniques enable a high efficiency and the mastering of complexity. For many domains more than one model has to be used to express the relevant informat...
Matthias Riebisch, Stephan Bode, Qurat-ul-ann Faro...
INFSOF
2006
102views more  INFSOF 2006»
14 years 10 months ago
Comparison of software architecture reverse engineering methods
Problems related to interactions between components is a sign of problems with the software architecture of the system and are often costly to fix. Thus it is very desirable to id...
Catherine Stringfellow, C. D. Amory, Dileep Potnur...
RTCSA
1998
IEEE
15 years 2 months ago
Protocol Synthesis from Context-Free Processes Using Event Structures
In this paper, we propose a protocol synthesis method based on a partial order model (called event structures) for the class of context-free processes. First, we assign a unique n...
Akio Nakata, Teruo Higashino, Kenichi Taniguchi