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NETGAMES
2006
ACM
15 years 11 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
DAC
2008
ACM
16 years 6 months ago
Parallelizing CAD: a timely research agenda for EDA
The relative decline of single-threaded processor performance, coupled with the ongoing shift towards on chip parallelism requires that CAD applications run efficiently on paralle...
Bryan C. Catanzaro, Kurt Keutzer, Bor-Yiing Su
CHI
2006
ACM
16 years 5 months ago
"Sketching" nurturing creativity: commonalities in art, design, engineering and research
icians or philosophers use abstract symbols to derive formulas or form proofs. Indeed, these sketches are structural geometric proofs, consistent with Plato's supposition that...
Kumiyo Nakakoji, Atau Tanaka, Daniel Fallman
ICPR
2006
IEEE
16 years 6 months ago
Affine Invariant Information Embedment for Accurate Camera-Based Character Recognition
Recognizing characters in a scene image taken by a digital camera has been studied for decades. However, it is still a challenging problem to achieve high accuracy. In this paper,...
Shinichiro Omachi, Masakazu Iwamura, Seiichi Uchid...
ICPR
2006
IEEE
16 years 6 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...