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HT
2009
ACM
15 years 2 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
ICCV
2009
IEEE
15 years 2 months ago
Fast realistic multi-action recognition using mined dense spatio-temporal features
Within the field of action recognition, features and descriptors are often engineered to be sparse and invariant to transformation. While sparsity makes the problem tractable, it ...
Andrew Gilbert, John Illingworth, Richard Bowden
CVPR
2011
IEEE
15 years 2 days ago
Sparse Reconstruction Cost for Abnormal Event Detection
We propose to detect abnormal events via a sparse reconstruction over the normal bases. Given an over-complete normal basis set (e.g., an image sequence or a collection of local s...
Yang Cong, Junsong Yuan, Ji Liu
ACCV
2010
Springer
14 years 11 months ago
Human Pose Estimation Using Exemplars and Part Based Refinement
In this paper, we proposed a fast and accurate human pose estimation framework that combines top-down and bottom-up methods. The framework consists of an initialization stage and a...
Yanchao Su, Haizhou Ai, Takayoshi Yamashita, Shiho...
COLING
2010
14 years 11 months ago
Topic-Based Bengali Opinion Summarization
In this paper the development of an opinion summarization system that works on Bengali News corpus has been described. The system identifies the sentiment information in each docu...
Amitava Das, Sivaji Bandyopadhyay
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