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131
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NETGAMES
2006
ACM
15 years 7 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
121
Voted
PPOPP
2006
ACM
15 years 7 months ago
Fast and transparent recovery for continuous availability of cluster-based servers
Recently there has been renewed interest in building reliable servers that support continuous application operation. Besides maintaining system state consistent after a failure, o...
Rosalia Christodoulopoulou, Kaloian Manassiev, Ang...
101
Voted
PPPJ
2006
ACM
15 years 7 months ago
Juxta-Cat: a JXTA-based platform for distributed computing
In this paper we present a JXTA-based platform, called Juxta-CAT, which is an effort to use the JXTA architecture to build a job execution-sharing distributed environment. The Ju...
Joan Esteve Riasol, Fatos Xhafa
138
Voted
PPPJ
2006
ACM
15 years 7 months ago
The Project Maxwell assembler system
The JavaTM programming language is primarily used for platform-independent programming. Yet it also offers many productivity, maintainability and performance benefits for platfo...
Bernd Mathiske, Douglas N. Simon, Dave Ungar
123
Voted
SAC
2006
ACM
15 years 7 months ago
Interval-based robust statistical techniques for non-negative convex functions, with application to timing analysis of computer
: In chip design, one of the main objectives is to decrease its clock cycle; however, the existing approaches to timing analysis under uncertainty are based on fundamentally restri...
Michael Orshansky, Wei-Shen Wang, Martine Ceberio,...
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