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CG
2010
Springer
14 years 7 months ago
The effect of task on classification accuracy: Using gesture recognition techniques in free-sketch recognition
Generating, grouping, and labeling free-sketch data is a difficult and time-consuming task for both user study participants and researchers. To simplify this process for both part...
M. Field, S. Gordon, Eric Jeffrey Peterson, R. Rob...
SIGGRAPH
2000
ACM
15 years 1 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
SEMWEB
2007
Springer
15 years 3 months ago
Change Paths in Reasoning!
Millions of research funding has been put down to develop - what I call - old forms - of reasoning that are characterized by strong focus on theoretical properties and strict adher...
Raphael Volz
99
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CASES
2006
ACM
15 years 3 months ago
Automatic performance model construction for the fast software exploration of new hardware designs
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
GECCO
2007
Springer
174views Optimization» more  GECCO 2007»
15 years 3 months ago
Heuristic speciation for evolving neural network ensemble
Speciation is an important concept in evolutionary computation. It refers to an enhancements of evolutionary algorithms to generate a set of diverse solutions. The concept is stud...
Shin Ando