We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Most Internet services rely on the traditional client-server model, where the quality of services usually depends on the performance of those servers. In this paper, we propose a ...
Chei-Yol Kim, Sung-Hoon Sohn, Baik-Song Ahn, Gyu-I...
Web-services are broadly considered as an effective means to achieve interoperability between heterogeneous parties of a business process and offer an open platform for developing...
This paper presents the design, implementation, and evaluation of BORG, a self-optimizing storage system that performs automatic block reorganization based on the observed I/O wor...
Medha Bhadkamkar, Jorge Guerra, Luis Useche, Sam B...
Abstract. The paper presents the specification, development and initial performance evaluation of the Simplicity Device (SD), which is one of the key components of the SIMPLICITY A...
J. Papanis, Sofia Kapellaki, Eleftherios Koutsolou...