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» Design and Implementation of Software Objects in Hardware
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EUROPAR
2004
Springer
15 years 3 months ago
Designing Parallel Operating Systems via Parallel Programming
Abstract. Ever-increasing demand for computing capability is driving the construction of ever-larger computer clusters, soon to be reaching tens of thousands of processors. Many fu...
Eitan Frachtenberg, Kei Davis, Fabrizio Petrini, J...
KBSE
1995
IEEE
15 years 1 months ago
A Transformation System for Interactive Reformulation of Design Optimization Strategies
Numerical design optimization algorithms are highly sensitive to the particular formulation of the optimization problems they are given. The formulation of the search space, the o...
Thomas Ellman, John Keane, Takahiro Murata, Mark S...
APSEC
2000
IEEE
15 years 2 months ago
Platforms for agent-oriented software engineering
of modelling abstractions to map from items in the real-world to objects in the computational domain is oth for the effective implementation of abstract problem solutions and for ...
Mariusz Nowostawski, Geoff Bush, Martin K. Purvis,...
AOSE
2007
Springer
15 years 4 months ago
A Goal-Oriented Software Testing Methodology
Abstract. Agent-Oriented Software Engineering (AOSE) methodologies are proposed to develop complex distributed systems based upon the agent paradigm. The natural implementation for...
Duy Cu Nguyen, Anna Perini, Paolo Tonella
ACMACE
2005
ACM
15 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry