The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
We present a new architectural style for synchronous groupware that eases the transition from scenario based modeling to component design, and from component design to distributed ...
We present in this paper an approach aiming at adapting software components. It focuses on adapting component structures instead of adapting component services. Among the motivati...
In the context of natural multimodal dialogue systems, we address the challenging issue of the definition of cooperative answers in an appropriate multimodal form. Highlighting th...
Meriam Horchani, Benjamin Caron, Laurence Nigay, F...
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...