Sciweavers

972 search results - page 51 / 195
» Design and Protocol for Internet Accessible Mathematical Com...
Sort
View
95
Voted
IPPS
2007
IEEE
15 years 6 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
78
Voted
WWW
2004
ACM
16 years 1 months ago
Gossip based streaming
In this paper, we propose a novel multicast streaming protocol for overlay networks, called Gossip Based Streaming (GBS). In GBS, streaming contents are not come from a single ups...
Xinyan Zhang, Jiangchuan Liu
92
Voted
WWW
2006
ACM
16 years 1 months ago
Why is connectivity in developing regions expensive: policy challenges more than technical limitations?
I present analysis examining some of the causes of poor connectivity in developing countries. Based on a technoeconomic analysis and design, I show that technical limitations per ...
Rahul Tongia
SAINT
2005
IEEE
15 years 6 months ago
A Scalable Multi-Replication Framework for Data Grid
Existing replica services on the Grid we know to date assumes point-to-point communication and file transfer protocol. As such, when hundreds to thousands of hosts on the Grid ac...
Shin'ichiro Takizawa, Yasuhito Takamiya, Hidemoto ...
99
Voted
SIGCOMM
2010
ACM
15 years 23 days ago
Experimenting with multipath TCP
It is becoming the norm for small mobile devices to have access to multiple technologies for connecting to the Internet. This gives researchers an increasing interest for solution...
Sébastien Barré, Olivier Bonaventure...