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» Design and implementation of network puzzles
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UIST
2004
ACM
15 years 2 months ago
Hierarchical parsing and recognition of hand-sketched diagrams
A long standing challenge in pen-based computer interaction is the ability to make sense of informal sketches. A main difficulty lies in reliably extracting and recognizing the i...
Levent Burak Kara, Thomas F. Stahovich
WOSP
2004
ACM
15 years 2 months ago
Early performance testing of distributed software applications
Performance characteristics, such as response time, throughput and scalability, are key quality attributes of distributed applications. Current practice, however, rarely applies s...
Giovanni Denaro, Andrea Polini, Wolfgang Emmerich
MHCI
2004
Springer
15 years 2 months ago
Interactive Positioning Based on Object Visibility
Abstract. In this paper we describe a new method and user interface for interactive positioning of a mobile device. The key element of this method is a questionanswer style dialogu...
Christian Kray, Gerd Kortuem
WCRE
2003
IEEE
15 years 2 months ago
Toward an environment for comprehending distributed systems
Many modern software systems are often large, distributed, written in more than one programming language, and developed using pre-built components. This paper presents the results...
Maher Salah, Spiros Mancoridis
HPDC
2002
IEEE
15 years 2 months ago
A Scalable QoS-Aware Service Aggregation Model for Peer-to-Peer Computing Grids
Peer-to-peer (P2P) computing grids consist of peer nodes that communicate directly among themselves through wide-area networks and can act as both clients and servers. These syste...
Xiaohui Gu, Klara Nahrstedt