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CHI
2006
ACM
15 years 10 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
STTT
2008
162views more  STTT 2008»
14 years 9 months ago
Coping with large design spaces: design problem solving in fluidic engineering
Abstract This paper is about tool support for knowledgeintensive engineering tasks. In particular, it introduces software technology to assist the design of complex technical syste...
Benno Stein
ECTEL
2006
Springer
15 years 1 months ago
From the Analysis of Community Activity to the Appropriation of New Tools. A Methodological Approach for the Development of Info
More and more CoPs have chosen virtual environments and services to support their activities. However, recent research has underlined several problems: the lack of adequate scaffol...
Bernadette Charlier, France Henri, Amaury Daele, M...
ECTEL
2007
Springer
15 years 3 months ago
Scruffy Technologies to Enable (Work-integrated) Learning
Abstract. The goal of the APOSDLE (Advanced Process-Oriented SelfDirected Learning environment) project is to support work-integrated learning of knowledge workers. We argue that w...
Stefanie N. Lindstaedt, Peter Scheir, Armin Ulbric...
EEE
2005
IEEE
15 years 3 months ago
Towards Effective Web Site Designs: A Framework for Modeling, Design Evaluation and Enhancement
Effective Web site design is critical to the success of e-commerce. Therefore, the evaluation and enhancement of a Web site design is of great importance. In this vein, accessibil...
Benjamin Yen, Paul Jen-Hwa Hu, May Wang