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GRAPHITE
2004
ACM
15 years 3 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín
CHI
2006
ACM
15 years 10 months ago
Theory and method for experience centered design
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the bou...
Mark Blythe, Peter C. Wright, John C. McCarthy, Ol...

Publication
344views
16 years 7 months ago
Many of My Academic Papers, My 4000 Favorite Books List
Already published academic papers: Creativity 60 Models, 64 Capabilities of Highly Educated Persons, 96 Skills of Highly Effective People, 116 Variables Fostering Team High Perform...
Richard Tabor Greene
WEA
2010
Springer
280views Algorithms» more  WEA 2010»
15 years 4 months ago
Practical Nearest Neighbor Search in the Plane
This paper shows that using some very simple practical assumptions, one can design an algorithm that finds the nearest neighbor of a given query point in O(log n) time in theory ...
Michael Connor, Piyush Kumar
62
Voted
CSE
2009
IEEE
15 years 4 months ago
Reinforcement Learning of Listener Response for Mood Classification of Audio
This paper describes a method of applying a reinforcement learning artificial intelligence to categorize audio files by mood based on listener response during a performance. The s...
Jack Stockholm, Philippe Pasquier