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ASSISTIVE
1998
Springer
15 years 1 months ago
A Wearable Computer Based American Sign Language Recognizer
Modern wearable computer designs package workstation level performance in systems small enough to be worn as clothing. These machines enable technology to be brought where it is n...
Thad Starner, Joshua Weaver, Alex Pentland
CHI
2010
ACM
15 years 2 months ago
Wearable-object-based interaction for a mobile audio device
In this paper, we explore the possibilities of providing miniaturized audio players with gesture control capabilities that are based on wearable objects. We selected thirteen wear...
KwanMyung Kim, Dongwoo Joo, Kun-Pyo Lee
NETGAMES
2006
ACM
15 years 3 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
CHI
2007
ACM
15 years 1 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
ISWC
2003
IEEE
15 years 2 months ago
KeyMenu: A Keyboard Based Hierarchical Menu
KeyMenu is a keyboard based hierarchical menu system intended for use on a wearable computer. It is designed for use in conjunction with the Twiddler one–handed wearable keyboar...
Kent Lyons, Nirmal J. Patel, Thad Starner