Sciweavers

8621 search results - page 101 / 1725
» Design for interaction
Sort
View
81
Voted
CHI
2002
ACM
16 years 3 months ago
A framework for locomotional design: toward a generative design theory
Generative design theories are needed to b ridge the gaps between pure scientific knowledge, individual ("point") designs and systematic generation of viable design alte...
Susanne Jul
144
Voted
MBUI
2004
133views User Interface» more  MBUI 2004»
15 years 4 months ago
From Models to Interactive Systems Tool Support and XIML
user interface application model dialogue model Design Design Transformation by patterns Transformation by patterns class diagram task model l use model b.-object model device mod...
Peter Forbrig, Anke Dittmar, Daniel Reichart, Dani...
CHI
2006
ACM
16 years 3 months ago
Designing for collective remembering
This paper outlines the rationale for the workshop topic and offers an overview of its objectives. Keywords Collective memories, episodic memory, memory technology, interaction de...
Corina Sas, Alan J. Dix
123
Voted
CHI
2010
ACM
15 years 7 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
105
Voted
HCI
2007
15 years 5 months ago
Grand Challenges in Design Research for Human-Centered Design Informatics
The idea of design informatics as a distinguished discipline is a new one, with little precedence. This paper argues for the importance of a humancentered perspective with respect ...
Youn-Kyung Lim, Eli Blevis, Erik Stolterman