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CHI
2009
ACM
16 years 6 months ago
DICE: designing conference rooms for usability
One of the core challenges now facing smart rooms is supporting realistic, everyday activities. While much research has been done to push forward the frontiers of novel interactio...
Gene Golovchinsky, Pernilla Qvarfordt, Bill van Me...
ACMDIS
2010
ACM
15 years 5 months ago
Watt-Lite: energy statistics made tangible
Increasing our knowledge of how design affects behaviour in the workplace has a large potential for reducing electricity consumption. This would be beneficial for the environment ...
Li Jönsson, Loove Broms, Cecilia Katzeff
CSCW
2006
ACM
15 years 11 months ago
AwareMedia: a shared interactive display supporting social, temporal, and spatial awareness in surgery
Several CSCW studies have shown that coordination of work in hospitals is particular challenging, and that clinicians put much effort into maintaining mutual awareness on the flo...
Jakob E. Bardram, Thomas Riisgaard Hansen, Mads S&...
CANDC
2005
ACM
15 years 7 months ago
Understanding design as a social creative process
The Human-Computer Interaction community has long been concerned with design. Terms such as ‘creativity’ and ‘innovation’ are frequently used when referring to the design ...
Andy Warr, Eamonn O'Neill
CHI
2006
ACM
16 years 6 months ago
Implications for design
Although ethnography has become a common approach in HCI research and design, considerable confusion still attends both ethnographic practice and the criteria by which it should b...
Paul Dourish